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Comics & Graphic Novels

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Comics and Graphic Novels as Teaching Tools

Short articles and blog posts from online

 

Doing Social Sciences Via Comics and Graphic Novels. An Introduction

Tapping into Parallel Universes: Using Superhero Comic Books in Sociology Courses

Using graphic narratives for research translation and engagement

Graphic novels can accelerate critical thinking, capture nuance and complexity of history, says Stanford historian

Using Graphic Novels and Comics in the Classroom

Graphic Novels in the Literature Class

 

Scholarly Articles from Our Journal Collections

 
Hale, M. (2018). Thwarting Plagiarism in the Humanities Classroom: Storyboards, Scaffolding, and a Death Fair. Journal of the Scholarship of Teaching and Learning, 18(4). https://doi.org/10.14434/josotl.v18i4.23174
 
Rice, M., & Fink, L. S. (2012). Using Graphic Texts in Secondary Classrooms: A Tale of Endurance. English Journal, High School Edition, 101(5), 37–43.
 
Hines, C. M., Mundorf, J., Miley, J., & Riego, J. D. (2022). Repositioning Recommended/Required Texts to Build Curricular Bridges: Incorporating Superhero Comics into Secondary ELA Classrooms. English Leadership Quarterly (Online), 45(2), 16–23.
 
Graphic Novels: A Brief History, Their Use in Business Education, and the Potential for Negotiation Pedagogy. - EBSCO. (n.d.). Retrieved December 26, 2023, from https://research-ebsco-com.fscproxy.framingham.edu/c/jy5sc6/viewer/html/jxcw62ovw5
 
Schmidt, J. (2011). Graphic Novels in the Classroom: Curriculum Design, Implementation, and Reflection. English Journal, High School Edition, 100(5), 104–107.

Selected Books from Our Print & eBook Collections